Are you looking for the best Scratch programming tutor for your child? Scratch is a beginner-friendly, visual programming language designed to introduce young learners to the world of coding through creativity and fun. Our expert tutors provide personalized coaching to help your child explore animation, storytelling, and game design using Scratch’s drag-and-drop interface. Whether you are in New York, the United States, or anywhere else in the world, your child can start their coding journey with Scratch from the comfort of your home. Below is our detailed Scratch curriculum to help you better understand the program.
Scratch is a beginner-friendly visual programming language designed to help students learn programming concepts through interactive and engaging projects. The syllabus is divided into three levels: Beginner, Intermediate, and Advanced, each focusing on different programming concepts and project development. |
Level 1: Beginner (Fundamentals of Scratch) |
Objective: Understand the basics of Scratch, its interface, and how to create simple animations and projects. |
Introduction to Scratch |
What is Scratch? |
Importance of Visual Programming |
Installing and Accessing Scratch |
Scratch Interface: Stage, Sprites, Scripts, Backdrops |
Basic Motion and Looks |
Moving Sprites (Move, Turn, Glide) |
Changing Costumes and Adding Effects |
Controlling Sprite Appearance (Size, Hide/Show, Layers) |
Adding and Changing Backdrops |
Events and User Interaction |
Understanding Events and Triggers (When Green Flag Clicked, When Key Pressed) |
Click Events (When Sprite Clicked) |
Broadcasting Messages Between Sprites |
Simple Loops and Timing |
Using Repeat Loops |
Forever Loops for Continuous Actions |
Adding Delays and Wait Blocks |
Sound and Music Integration |
Playing Sounds and Recording Voices |
Controlling Volume and Speed |
Adding Background Music to Projects |
Projects: |
Simple Animation (Moving Car, Flying Bird) |
Talking Sprite (Using Sound and Speech Bubbles) |
Interactive Greeting Card |
Level 2: Intermediate (Game Development & Logic Building) |
Objective: Develop interactive games and projects by implementing logic, variables, and conditions. |
Controlling Motion & Sensing |
Using the “If on Edge, Bounce” Block |
Detecting Collisions with Other Sprites |
Sensing Mouse Clicks and Keyboard Inputs |
Detecting Colors and Touch Events |
Conditional Statements |
Using If-Else Conditions |
Nested Conditions for Complex Decisions |
Combining Operators for Logical Expressions |
Variables and Data Handling |
Creating and Using Variables |
Storing and Updating Scores in Games |
Understanding Global and Local Variables |
Pen and Drawing with Code |
Using the Pen Extension |
Drawing Lines and Shapes with Sprites |
Creating Artistic Animations |
Cloning and Creating Multiple Sprites |
Using Clones to Duplicate Sprites |
Controlling Cloned Objects in Games |
Making Enemies or Obstacles Move in Games |
Projects: |
Catching Game (Catch Falling Apples) |
Drawing App (Using Mouse Movements) |
Maze Game (Navigate a Sprite Through a Maze) |
Level 3: Advanced (Complex Games & AI Concepts) |
Objective: Build advanced projects with custom blocks, lists, and artificial intelligence concepts. |
Lists and Advanced Data Handling |
Creating Lists for Storing Data |
Using Lists for Multiple Player Scores |
Sorting and Filtering Data in Lists |
Custom Blocks & Functions |
Creating Custom Blocks for Reusable Code |
Using Inputs in Custom Blocks |
Implementing Recursive Functions |
Advanced AI Concepts in Scratch |
Simulating AI Movements in Games |
Creating a Chatbot with Scratch |
Implementing Pattern Recognition with Clones |
Multiplayer and Cloud Variables |
Using Cloud Variables for Online Scores |
Creating Multiplayer Games in Scratch |
Sending Data Between Players |
Debugging & Optimizing Scratch Projects |
Finding and Fixing Bugs |
Optimizing Performance in Large Projects |
Best Practices for Clean Code in Scratch |
Projects: |
Flappy Bird Game Clone |
AI Chatbot (Basic Q&A Bot) |
Multiplayer Pong Game |
Final Project & Certification |
At the end of the course, students will create a full-fledged project incorporating all concepts learned. This could be a mini-game, storytelling animation, or an interactive educational tool. |
Additional Learning Modules (Optional) |
Introduction to Scratch Extensions (Text-to-Speech, Video Sensing, Micro:bit) |
Using Scratch for Robotics (LEGO WeDo, Makey Makey) |
Exporting Scratch Projects for Web and Mobile |
This structured syllabus ensures a progressive learning experience, helping students move from basic animations to advanced game development and AI integration using Scratch. |